Outlaws of Fabernum: The Rise of the Red Cities (Fabernum cast them out. Rash'Kel will crown them.)

WeAreAllMortal

Active member
Jan 5, 2025
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A Sad Farewell​

The player town on Fabernum’s outskirts seethed like a festering wound—sullen men cramming ill-gotten possessions into saddlebags, their curses sharp and venomous. The air was thick with resentment, the kind that simmered just below the surface, ready to boil over at the slightest provocation. The law had driven them out, and now they were vagabonds once more, their freedom traded for the cold comfort of exile. The clank of weapons, the snort of burdened mounts, the sharp curses of men unused to being made to move.

Many threw uneasy and resentful glances toward the now-vigilant guards—visible in the distance, yet mercifully just beyond the line of sight that might spur them into decisive action. An unspoken tension rippled through the crowd. A single step too far, a single wrong move, and the Emperor’s justice would fall upon them like a storm.

And then Jolly Jack Vance strolled in, as if he owned the place—because, well, he did! Or rather, he had, before deciding to sell up. His grin was as wide as the horizon, his war axe spinning lazily in one hand like a juggler’s trick. He moved with the swagger of a man who had never met a rule he couldn’t break or a law he couldn’t bend. This had been his town, his kingdom of chaos—and even now, as he prepared to leave it behind, he carried himself like a king in exile.

One house had gone to a woodcutter and bowyer, a poor fool his lads loved to gank—wood always fetched a fine price! And what could be more efficient than farming the woodcutters rather than the wood?

Another had gone to an adventurer, an eager little mite obsessed with the Spider Cave. That one had been especially profitable—why bother hacking through a nest of ghastly spiders, covering oneself in sticky ichor and goo, when one could simply cut down the fool who had already done all the dirty work?

It beat Jack, why people went through all that trouble—mining, chopping, toiling, sweating—when they could just kill the ones who did.

The fact that, were everyone as infallibly "logical" as he, there would be no one left to chop the wood, mine the ore, or kill the spiders…

…Well. That thought just never occurred to him.

Jolly Jack Vance sauntered into town—his town, not the neighbouring Fabernum—a grin splitting his weathered face, his war axe twirling effortlessly in one hand. It spun like a juggler’s pin, the wicked edge flashing in the midday sun, never slipping, never faltering. With every lazy flick of his wrist, the blade danced, biting the air but never his flesh.

Silence. Stares. Then someone spat into the dust.

“Not so glum, lads!” Jack called, voice rich with mirth, carrying easily over the bitter murmurs of his men. “Chin up! Treat it like a holiday! A grand old road trip for all the family!”

The axe spun over his head, a silver blur in the light, only to be caught behind his back with the other hand—a trick as effortless as it was unnecessary. His grin spread wide, gleaming, dangerously infectious.

And then the axe was gone—sailing across the yard like a thunderbolt, burying itself two inches deep in the doorpost, a hair’s breadth from where Lazy “Lucky” Bob was prying the house sign free, the one that proudly proclaimed this to be the base of the Jolly Gankers of the Carebearen.

“Bloody hell, Jack! Wot the f—?!” Lucky staggered back, clutching at his ear as though to check it was still there.

The yard held its breath.

Then, as if on cue, it exploded into riotous laughter.

Jack sighs, dramatically clutching his chest as if wounded. “Oh, come now! Where’s your spirit? Where's yer sense a humour? We’re not fleeing, my good fellows. We are venturing forth!” His eyes glint with something unreadable. “To Rash'Kel! And we shall carve our names into the very bones of that place!”

A few murmurs now, uncertain, but intrigued. He sees it—the spark, the ember of excitement buried beneath their resentment—and he fans it, because that is what Jolly Jack Vance does.

He claps a man on the shoulder—Sturgis the Sly, a longtime associate, a man with knives as sharp as his morals were dull. “Cheer up, Sturgis, my dear boy! You’ve always dreamed of an outlaw kingdom, haven’t you?”

Sturgis grunts. “Aye, but not one we had to build ourselves.”

Jack throws back his head and laughs. “Ohhh, my fine fellow, where’s the fun in that? Can you imagine it? Our very own den of villainy! Free of those pesky laws, no blues lurking ‘round every corner. A place where a man can be properly wicked without some righteous nitwit ruining the mood!”

Now the men are listening.

“So, my merry miscreants, my darling devils—shall we slink away like beaten dogs? Or shall we ride, heads high and blades sharper, toward a new dominion? A place where the law dares not tread, where every man is a king and every coin is ours for the taking!” His voice rose, carrying over the murmurs of his men like a clarion call. “Rash’Kel awaits, lads. And mark my words—we’ll carve our names into its very bones!”

A pause. Then—someone cheers. A few others take it up. The bitterness is still there, but Jack, damn him, has given it a direction.

A grand new lawless future awaits.

And Jolly Jack Vance will make damn sure they enjoy every minute of it. If not, he's got plenty of axes to go around!

From the outskirts of Fabernum, where the law walked tall and the streets rang with honest trade, eyes watched from the safety of doorways and shuttered windows. Farmers, merchants, and adventurers alike stood at the threshold of their livelihoods, peering out at the sullen commotion beyond the town’s protective gaze.

They had never dared to approach the outlaw settlement—not when it stood so brazenly within sight of Fabernum’s walls, and certainly not now, as it unraveled like a dying beast. The townsfolk watched from behind shutters and half-closed doors, their relief tempered by unease. The brigands were leaving, but not out of repentance or defeat. They were merely shifting their den, and the thought of what they might become in Rash’Kel sent a chill through the air. A pack of wolves, uprooted and cornered, was no less dangerous than one lying in wait.

Some whispered among themselves. Others simply stood, arms crossed, silent as the inevitable played out before them. The brigands were leaving. But not out of repentance. Not out of defeat. They were merely shifting their den.

And as much as the good folk of Fabernum might have relished the sight of them packing their saddlebags and cursing their misfortune, none dared celebrate.

Not yet.

Because Jolly Jack Vance was smiling.

And when a man like him smiled, it was never good news for anyone else.

When all the others resumed their unaccustomed labours, Jack’s easy smile vanished. He turned his war axe over in his hands, idly running a thumb along the keen edge, his gaze distant. The winds had changed.

He could feel it, taste it in the air—that bitter scent of old freedoms rotting under the weight of new laws. Once, this had been a paradise for men like him. A town on their doorstep, a bustling economy ripe for plundering, and the certainty that no crime was ever truly permanent. But now? The winds had changed, and Jack Vance was not a man who enjoyed being blown about by the whims of others.

But now?

A man could no longer wait out his sins. Murder counts clung like leeches, and even the greys, those nimble pickpockets who danced on the knife’s edge of legality, now found themselves marked for the chopping block. The moment a man dipped his toe into crime, he was stained until he scrubbed himself clean. That took time, effort, or coin—three things Jack preferred to spend on wine, women, and war.

And the guards… oh, the guards.

Once, a smart man could give them a wide berth while committing a crime—or stroll past them outright, grinning like a cat in the cream, even thumbing his nose if he so chose, while his (or her!) victim was still warm to the touch.

So long as the deed was done out of sight, that was all that mattered.

See no evil, hear no evil—such had been the clear philosophy of the fine upholders of the country’s “justice.”

Now, they hunted.


Their gaze, sharp as a headsman’s axe. Their law, absolute.

One wrong step—one careless dash past the eastern gate—and a man was dead before he hit the dirt.

But worst of all?

The market was lost.

Once, a man could kill in the morning and sell his wares by noon, washing the blood from his hands with the clink of clean, honest coin. But Fabernum’s traders no longer welcomed his kind. A red or grey could no longer waltz into town and peddle his wares.

No, now everything had to go through “a friend.” A proper, law-abiding merchant, a blue mule with clean hands and a dishonest heart.

It could be done, of course. But Jack despised extra steps. Efficiency was the mother of all crime, and bureaucracy was its nagging wife.

No, this place had turned sour.

Jack sighed, flicking the axe up in one deft movement, catching the haft as it spun. It was time to move.


He grinned at his men, hands on his hips. “Well, gentlemen,” he declared, sweeping his arms wide, “the kingdom of thieves is no longer welcome in the shadow of kings.” He cast one last glance at Fabernum’s walls. “So we shall build our own.”
 

WeAreAllMortal

Active member
Jan 5, 2025
104
40
28

A Golden Future​

Sturgis ambled up beside him, flipping a dagger idly between his fingers. “Jack? I 'eard,” he whispered as if afraid anyone might overhear, “Rash'Kel’s already got its own traders, bankers, all the fixin's. Just like these fine, upstanding—” Sturgis paused to spit, “—blue towns.”

Jack chuckled, briefly bringing his ever-spinning axe to a halt and leaning in, whispering in turn. “Sturgis, my man! You do have a way with words—positively fly off your tongue!” Sturgis preened a little under the praise. “And yes, it's true. Rash'Kel's no bandit camp in the dirt—oh no, my dear boy, it is not! It’s a place where a man can live as he pleases, spend his coin where he likes, and trade without getting ganked by those damn guards!”

Sturgis grunted approvingly. Jack's grin widened. “But you know what’s more, Sly?” he whispered conspiratorially.

Sturgis leaned in, eager. “Tell me, Jack...”

Jack's eyes glinted with amusement. “There's word of an underground contraband network keepin' all the red towns connected. Ya know what that means, Sturge?”

Sturgis looked puzzled, then brightened. “More caravans to rob, boss?” he asked with an eager grin.

Jack sighed, shaking his head in mock despair. “Oh, Sturge, Sturge, Sturge. We might be brigands, but we ain't stupid. Why would we rob our own caravans?” He slapped a hand over Sturgis' shoulder, squeezing in an almost fatherly manner. "No, ya lunkhead. This means we can sell our goods in Rash'Kel, and someone can buy it—not just in Rash'Kel, but in Kranesh, Kuthral, Zar'Vath, or Gaul Kor!"

Sturgis’ brow furrowed as he tried to follow. “Jungle Camp’s Zar'Vath now, right?”

Jack nodded approvingly. “Aye! And Cave Camp up north? That’s Gaul Kor now. They're real outlaw towns, Sturge, proper cities! The Outlaw Empire is born! And one day,” he added with a gleam of lunatic grandeur in his eye, “I mean to be its emperor!”

Sturgis blinked. “Euh… right, boss. Sounds… great. But, uh… excuse me for askin’, but how is it better if I sell to some guy in Zar'Vath instead of right there in Rash'Kel? We are goin' to Rash'Kel, ain't we?”

Jack absently began twirling his axe again, the wicked edge glinting in the sun. Sturgis’ eyes flicked nervously to the weapon, now vanishing behind Jack’s back again. Where was it going? More importantly, where was it about to go? Sweat beaded on his brow.

Jack sighed, shaking his head like a disappointed schoolmaster. “Sturge, my boy, you’re thinking too small. Rash’Kel’s just the start. Zar'Vath, Kuthral, Kranesh—they’re all part of the same web. And we, my friend, are the spiders.”

The axe whistled through the air.

Lucky Bob yelped as it buried itself in a crate he had just lifted onto a cart, two-headed axes spilling onto the ground.

“DAMN IT, JACK!” Bob roared.

Jack grinned. “Sorry, Lucky! Lost track of my train of thought.”

Bob glared. “Yer train o’ thoughts nearly killed me, twice.

Jack waved a hand dismissively. “Eh, you’re Lucky, ain’tcha? You’ll be fine.”

Bob muttered something profoundly uncharitable as he gathered the fallen weapons.

Jack turned back to Sturgis, who looked ready to bolt. He draped an arm over the man’s shoulders, squeezing just enough to remind him who held the axe.

“Alright, Sturge, listen close. Say ya put some dinged-up armor on the market in Rash'Kel, yeah? And nobody wants it. No coin for you. Now what?”

Sturgis nodded. “No money.”

“Right!” Jack clapped his hands. “But let's say some bastard in Kuthral likes that armor. Boom. Sold. BUT WAIT!” He raised a dramatic finger. “Maybe there's some other dumb bastard in Kranesh that likes it even more. Means he’ll pay a higher price, right?”

Sturgis’ eyes widened as the profit calculation clicked into place. “A higher price…?”

“Aye, lad. Now you’re getting it!” Jack grinned just as Lucky Bob hurled his axe full force at the back of his head.

Without even looking, Jack caught it mid-air and spun it once before letting it settle into his palm.

Sturgis whistled. “Damn, Jack. That’s brilliant.

“Yeah, well, practice makes perfect, Sly.”

“Euh… I meant the trade thing, Jack.”

“Yeah, yeah, that too.” Jack shrugged. “The point is, our trade is better than what these soft farmers got by a mile!”

Jack suddenly clapped his hands together. “Now, saddle up, boys! We’ve got a kingdom to claim!”

And with that, the first of the packs were lashed to the mounts, and the great outlaw exodus began. The road to Rash’Kel stretched ahead, a ribbon of dust and uncertainty. Jack Vance led the way, his axe spinning lazily in his hand, his grin as sharp as its blade. Behind him, his men followed—some eager, some wary, all bound by the promise of a new beginning. But as the sun dipped below the horizon, casting long shadows across the road, one question lingered in the air: What kind of kingdom would they build in the ashes of the old?