This is my feedback regarding the Magic system and the way how self cast and cast on target works right now and how it should work to not want to hit your screen with a chair all the time!
So we have 3 magic schools in the game right now.
Ecumenicals: - Charge your spell by using the keystroke on your hotbar. You now have 20 seconds to decide if you wan to use the spell on your self or on a target. The 2 standard keys for doing this are "E" and "Q"
Spiritism and necromancy: Charge your spell and release it instantly - Q and E is kind of obsolete because you ALWAYS have to choose the spell first on your hotbar and it is always a target based spell in the first place.
In case of Spiritism it is already quite annoying because to cast a spell on yourself you have to do the following:
1. Chose your spell by using the keystroke on your hotbar
2. Move your character / turn your mount to stop casting the spell
3. Recast the spell using "E" to make it able to cast it on yourself
To make this even more dumb: If you decide to use a different spell (while you already self casting your spell on step 3) you need to do the whole process again: Hotkey for the spell, cancel it by moving your character and recasting the spell with your self cast button "E".
And now we come to school number 3, necromancy. Here is where the intuitive gameplay fails completely and I'm really curious how bad magic school number 4 will be after all of that piling up. Because with necromancy you can cast while moving. So you are not able to interrupt spellcasting with just the touch of your movement keys. You need to draw your weapon to make it cancel.
And this is how a necromancer plays with walkers:
1. Press the hotkey for your "Control Undead" spell
2. Draw your weapon to interrupt the spell which takes some time.
3. Press "E" to make your undead walkers follow you.
4. Press "Q" to send them to an enemy
5. Press the hotkey for Greater Heal
6. Press "E" to heal yourself
7. Press the hotkey to "Control Undead" because you want them back following you
8. Draw your weapon again.
9. Press "E" to repeat the spell
I mean SV seriously?
I mean I get you that you want to always reinvent the wheel but the whole magic system is a shit show and it is not enjoyable. I have met countless of people asking for a way to actually self cast with spiritism or necromancy and that this system feels clunky and unresponsive.
There is such an easy way to fix it:
All Magic schools let you decide AFTER the spell is being cast if you want to use it on yourself "E" or on others "Q" like ecumenical is doing it now.
I think that 20sec in holding the spell is way to high for Spiritism and Necromancy. So leave us with 3 sec to decide how we want to use the spell, please!
It is such an easy fix to make magic much more enjoyable and not feel like you want to throw your chair into your screen all the time.
So we have 3 magic schools in the game right now.
Ecumenicals: - Charge your spell by using the keystroke on your hotbar. You now have 20 seconds to decide if you wan to use the spell on your self or on a target. The 2 standard keys for doing this are "E" and "Q"
Spiritism and necromancy: Charge your spell and release it instantly - Q and E is kind of obsolete because you ALWAYS have to choose the spell first on your hotbar and it is always a target based spell in the first place.
In case of Spiritism it is already quite annoying because to cast a spell on yourself you have to do the following:
1. Chose your spell by using the keystroke on your hotbar
2. Move your character / turn your mount to stop casting the spell
3. Recast the spell using "E" to make it able to cast it on yourself
To make this even more dumb: If you decide to use a different spell (while you already self casting your spell on step 3) you need to do the whole process again: Hotkey for the spell, cancel it by moving your character and recasting the spell with your self cast button "E".
And now we come to school number 3, necromancy. Here is where the intuitive gameplay fails completely and I'm really curious how bad magic school number 4 will be after all of that piling up. Because with necromancy you can cast while moving. So you are not able to interrupt spellcasting with just the touch of your movement keys. You need to draw your weapon to make it cancel.
And this is how a necromancer plays with walkers:
1. Press the hotkey for your "Control Undead" spell
2. Draw your weapon to interrupt the spell which takes some time.
3. Press "E" to make your undead walkers follow you.
4. Press "Q" to send them to an enemy
5. Press the hotkey for Greater Heal
6. Press "E" to heal yourself
7. Press the hotkey to "Control Undead" because you want them back following you
8. Draw your weapon again.
9. Press "E" to repeat the spell
I mean SV seriously?
I mean I get you that you want to always reinvent the wheel but the whole magic system is a shit show and it is not enjoyable. I have met countless of people asking for a way to actually self cast with spiritism or necromancy and that this system feels clunky and unresponsive.
There is such an easy way to fix it:
All Magic schools let you decide AFTER the spell is being cast if you want to use it on yourself "E" or on others "Q" like ecumenical is doing it now.
I think that 20sec in holding the spell is way to high for Spiritism and Necromancy. So leave us with 3 sec to decide how we want to use the spell, please!
It is such an easy fix to make magic much more enjoyable and not feel like you want to throw your chair into your screen all the time.