Flagging System Mini-Guide
I wanted to address some of the confusion surrounding our flagging system. Our system is the way it is to help allow players defend themselves depending on the situation. It also allows players to participate or not participate in PvP based on what they see. There will ALWAYS be danger outside of cities and MO2 will never allow you to opt out PvP completely, however the flagging will help you facilitate your play style.
This diagram will help understand the consequences of healing or assaulting a player. It should help clear up how being a "third-party" acts. We will keep this updated as much as we can. We wanted to give you an early look before we flair it up for our websites and other media.
MO2 Flagging Chart - v1.0.2.7
I wanted to address some of the confusion surrounding our flagging system. Our system is the way it is to help allow players defend themselves depending on the situation. It also allows players to participate or not participate in PvP based on what they see. There will ALWAYS be danger outside of cities and MO2 will never allow you to opt out PvP completely, however the flagging will help you facilitate your play style.
This diagram will help understand the consequences of healing or assaulting a player. It should help clear up how being a "third-party" acts. We will keep this updated as much as we can. We wanted to give you an early look before we flair it up for our websites and other media.
MO2 Flagging Chart - v1.0.2.7