Combat Alpha Patch Notes 0.0.0.60 | Testing by Piwi2point0 (IGN: Piwi TwoPointZero) | Status: Work In-Progress

Piwi2point0

New member
Sep 13, 2020
27
24
3
the Netherlands
www.twitch.tv
Added:

  • Added the Alvarin races.
    • ✅ Character Creation worked well with Alvarin Race.
    • ✅ Checked the hair & facial hair on male.
    • ✅ Checked hair on female gender.
    • ✅ Checked both races on both genders.
  • Added Risar Berserker armor.
    • ✅ Character Creation the Risar Berserker armor looks epic.
    • ✅ Checked for both genders upon creation.
  • Added melee weapon crafting.
    • Axes One Handed handles
      • Crude Handle
        • ✅Great Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
        • ✅Double Bilt Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
        • ✅Khurite Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
        • ✅War Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
        • ✅Bearded Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
      • Ring Handle
        • ✅Great Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
          • ❌ Animation/Image starts flickering.
        • ✅Double Bilt Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
          • ❌ Animation/Image starts flickering.
        • ✅Khurite Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
          • ❌ Animation/Image starts flickering.
        • ✅War Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
          • ❌ Animation/Image starts flickering.
        • ✅Bearded Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
          • ❌ Animation/Image starts flickering.
      • Khurite Handle
        • ✅Great Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
        • ✅Double Bilt Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
        • ✅Khurite Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
        • ✅War Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
        • ✅Bearded Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
      • Spike Handle
        • ✅Great Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
        • ✅Double Bilt Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
        • ✅Khurite Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
        • ✅War Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
        • ✅Bearded Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
      • Bent Handle
        • ✅Great Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
        • ✅Double Bilt Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
        • ✅Khurite Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
        • ✅War Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
        • ✅Bearded Axe
          • Core Material: Steel
          • Grip Material: Firmwood
          • Head Material: Steel
    • Axes Two Handed handles
      • Crude Handle
      • Simple Handle
      • Rough Handle
      • Brute Handle
      • Ring Handle
    • Daggers handles
      • Simple Hilt
      • Bent Hilt
      • Rogue Hilt
    • Hammers One Handed handles
      • Torch Handle
      • Gripped Handle
      • brute Handle
      • Straight Handle
      • Twisted Handle
    • Hammers Two Handed handles
      • Twisted Handle
      • Straight Handle
      • Ring Handle
      • Brute Handle
      • Gripped Handle
    • Poleaxes
      • Rough Long Handle
      • Clean Long Handle
      • Firm Long Handle
      • Sturdy Long Handle
      • Simple Long Handle
    • Spears
      • Simple Long Handle
      • Crude Long Handle
      • Firm Long Handle
      • Clean Long Handle
      • Gripped Long Handle
    • Swords One Handed handles
      • Turned Hilt
      • Curved Hilt
      • Horn Hilt
      • Heavy Hilt
      • Guard Hilt
    • Swords Two Handed handles
      • Khurite Hilt
      • Clean Crossguard
      • Horned Crossguard
      • Ring Crossguard
      • Clover Crossguard
    • ? All the items require Crafting Skill Level 100
    • ➕ Crafting description; This is something I would like to read beforehand and not by Hoovering over it for a smooth experience.
  • Added Poleaxes.
  • Added option to use round compass. (Work in progress)
  • Added minor animation to all lootable objects.
  • Added support for crafting workbenches.
  • Added first update to new level streaming. This update only affects the initial load of the world during the loading screen.
  • Added Ear rig with physics. (mostly for hiding the ears when putting on a helmet, but also for Alvarins)
  • Added support for splitting stacks. (the look of this UI is far from finished)
  • Added directional jump animations.
  • Added crafting tables to Kranesh and Fabernum.
  • Added crafting materials to barrels close to crafting tables.
  • Added DirectX 12 and DirectX 11 steam launch options.
    • ✅After update Steam asks for DirectX 11 or DirectX 12 selection.
    • ✅ After re-logging the option to select DirectX still pops-up.


Changes:

  • All characters and old weapons are wiped to ensure correct testing results from the new crafting.
  • Disabled the queue system from swinging and blocking.
  • You can no longer block immediately after a swing.
  • Removed eye adaptation system, which could make the surrounding turn black mid day.
  • Character creation now shows default height for all clades.
  • Updated the world lighting.
  • You now get a message in chat when you pickup new items.
  • Players with too high ping will now be kicked from the server.
  • Updated jump logic and blends.
  • Renamed most weapon parts.
  • First version of tweaked crafting calculations for melee weapons. (e.g. Handle materials now have a larger impact on the weapon durability and damage, so spongewood/spongewood isn't the best choice.) This is a huge system and more changes will come.


Fixes:

  • You can now use the Invert ALT option when using directional keys for attack/block.
  • Fixed rare client crash.
  • Fixed floor placement for NPCs. (They no longer spawn inside the ground)
  • Fixed crash in new VOIP system.
    • ✅1601315988346.pngPush-to-talk works and was confirmed by fellow players.
    • ➕ Would like to see who's talking. Hard to tell who is saying it and on what range they are away from you.
    • ➕ Possibility to mute players
  • Made several improvements to the skill window. (still very much not finished)
  • Fixed issue where you could paste large messages into chat turning them into weird characters.
  • Etherworld particles should now work again.
  • It should no longer rain in the ether.
  • Fixed issue in character creation that would create a female character if no settings where changed.
  • Hopefully fixed the issue that made characters fall through the ground if they teleported very far.
  • Massive cleanup on server code to make the code run faster.
  • Voice now connects properly on login.
  • You can no longer use VOIP when dead.
    • ✅ Cannot talk when I'm dead.
    • ❓ For what reason is this, btw?
  • Fixed several issues inside the Minotaur cave.
  • Fixed some sounds playing louder in the left channel.
  • Fixed Thursar Males sometimes sounded like females when dying.
  • Weapons and shields no longer scale with the player. (this caused tall players to have bigger weapons)
  • Optimized the player loading into world system.
  • Fixed animation re-targeting issue causing female characters to get a retracted jaw.
  • Fixed issue in character master material resulting in all materials looking too rough instead of shiny. (mostly affected leather materials)
  • Fixed issue in body physics where the particles would spawn in bind pose instead of animation pose causing a pop on initialization.
  • Removed an issue in the animation blueprint causing unnecessary hitching, popping and random blend issues in all states.
Game findings:

  • Patch notes weren't updated in-game login screen.
 
Last edited:

Kelzyr

Active member
Sep 22, 2020
270
194
43
  • Fixed crash in new VOIP system.
    • ✅View attachment 346Push-to-talk works and was confirmed by fellow players.
    • ➕ Would like to see who's talking. Hard to tell who is saying it and on what range they are away from you.
    • ➕ Possibility to mute players

I think muting will be crucial. I'm sure you can opt out of VOIP, but it would be nice to mute specific players if they're especially obnoxious but still want to use VOIP.
 

Eldrath

Well-known member
Jun 18, 2020
1,047
991
113
the Jungle. Meditating on things to come.
I think muting will be crucial. I'm sure you can opt out of VOIP, but it would be nice to mute specific players if they're especially obnoxious but still want to use VOIP.

Yes, or reverse it where someone has to request to be able to talk to you. I´m assuming people will scream weird stuff in towns and I would rather only listen to those I choose to. Putting a mute on every kid sounds like a lot of work.
 

Kelzyr

Active member
Sep 22, 2020
270
194
43
Yes, or reverse it where someone has to request to be able to talk to you. I´m assuming people will scream weird stuff in towns and I would rather only listen to those I choose to. Putting a mute on every kid sounds like a lot of work.

Good point, either way I'd rather just use discord, I'll probably just be toggling it off
 
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Piwi2point0

New member
Sep 13, 2020
27
24
3
the Netherlands
www.twitch.tv
  • Axes Two Handed handles
    • Crude Handle
      • ✅ Great Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
        • ❌ Animation/Image starts flickering.
      • ✅Battle Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
        • ❌ Animation/Image starts flickering.
      • ✅Kallardian Great Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
        • ❌ Animation/Image starts flickering.
      • ✅Double Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
        • ❌ Animation/Image starts flickering.
      • ✅Kallardian Double Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
        • ❌ Animation/Image starts flickering.
    • Simple Handle
      • ✅Great Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
        • ❌ Animation/Image starts flickering.
      • ✅Battle Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
        • ❌ Animation/Image starts flickering.
      • ✅Kallardian Great Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
        • ❌ Animation/Image starts flickering.
      • ✅Double Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
        • ❌ Animation/Image starts flickering.
      • ✅Kallardian Double Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
        • ❌ Animation/Image starts flickering.
    • Rough Handle
      • ✅Great Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
      • ✅Battle Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
      • ✅Kallardian Great Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
      • ✅Double Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
      • ✅Kallardian Double Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
    • Brute Handle
      • ✅Great Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
      • ✅Battle Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
      • ✅Kallardian Great Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
      • ✅Double Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
      • ✅Kallardian Double Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
    • Ring Handle
      • ✅Great Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
      • ✅Battle Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
      • ✅Kallardian Great Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
      • ✅Double Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel
      • ✅Kallardian Double Axe
        • Core Material: Steel
        • Grip Material: Firmwood
        • Head Material: Steel

  • ? All the items require Crafting Skill Level 100
  • ? Required amount of materials for crafting seems to be on the high side, depends on the resource gathering we have yet to experience/get.
  • ? Image links of testing are added to the Weapon names. MO2 Alpha Crafting 0.0.0.60 screenshots
  • ❌Lots of handles have bad animation upon crafting.
  • ✅ All the items I tested/crafted with Steel and Firmwood materials can be crafted.
  • ➕ Crafting description; This is something I would like to read beforehand and not by Hoovering over it for a smooth experience.
 
Last edited:

Piwi2point0

New member
Sep 13, 2020
27
24
3
the Netherlands
www.twitch.tv
  • Added Poleaxes.
    • ❌ Crafting Handle Animations from the Poleaxes are flickering.
    • ❌Animation of some of the Poleaxes don't entirely fit in crafting animation window. When they are too long.
    • ✅ Equipping for all the Poleaxes work.
  • Added option to use round compass. (Work in progress)
  • Added minor animation to all lootable objects.
  • Added support for crafting workbenches.
    • ❓ What do you mean by support?
  • Added first update to new level streaming. This update only affects the initial load of the world during the loading screen.
    • ? Seems to slightly improve FPS rate.
  • Added Ear rig with physics. (mostly for hiding the ears when putting on a helmet, but also for Alvarins)
  • ✅Added support for splitting stacks. (the look of this UI is far from finished)
  • Added directional jump animations.
  • ✅Added crafting tables to Kranesh and Fabernum.
  • ✅Added crafting materials to barrels close to crafting tables.
  • ❌ Experiencing Overhead attack bug, need to Block+Push in order to get it back.
 
Last edited: