A few suggestions that I feel will help with the game a bit.

Hodo

Well-known member
Mar 7, 2022
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Mounted Magic... Please remove that double casting time. If you cant turn or change speed why further nerf them with double casting time?

Blunt Tip arrows that due blunt damage... they were in MO1 they are missing in MO2.

Bodkin arrows should do piercing damage not slashing damage.

Broadheads should do slashing not piercing.

Please fix mounted combat... everything is just wrong there.

Knock downs are missing they need to come back.

Give more variation in pets, currently there are 3 pets that are able to keep up with a mount while traveling, Cougar, Razorback, and Terror Bird. And only one of those is viable for PVP or even PVE... the Terror Bird.

When in Haven give new players the option to respec before they leave for free and give them a population density on their destination city.
 
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ArcaneConsular

Well-known member
Oct 27, 2021
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536
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apparently hunter lizards can keep up too I've heard. But yeah agree with all of those. mounted magic is bad in pve and impossible in PVP. literally better off getting off of your horse to attack then remounting. It's literally faster to dismount. Cast. Hop back on and cast again. If you are getting shot at by an MA you also have a 70% chance of getting interrupted. So you have to cast a spell for 8 seconds in a STRAIGHT LINE and hope that the archer is so bad that they cant even shoot you once