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  1. Calcal

    Having Criminal actions disabled should prevent you from doing criminal actions

    Shocking notion, I know, that the function of criminal actions being disabled should work. If you have it disabled you shouldn't be able to loot or attack a war target. Simple. @Robmo can we please get SV to fix this?
  2. Calcal

    MM vs MA balance

    MA's can output 3/4 arrows in the time it takes a full MM to cast a single lesser heal. There's no balance between the two at all in my experience, even with 125 horses with good heavy armor (flake+raw hide) Am I doing something wrong or is this in fact just skewed in favor of MAs
  3. Calcal

    FIX: Horses should not be able to attack

    People (nightmare) are setting horses to attack to block mages' field of view. Is that intended? Horses are not combat pets.
  4. Calcal

    Add Ritual tables to the necro dungeon

    Please add ritual tables to the necro dungeon vendor. Currently you can only buy candles and tupilak circles. The necro dungeon is the center of necromancy, the damn HQ. The vendors should have ritual tables. It's just plain logic.
  5. Calcal

    The game deleted 49 points of ritualism from my character

    Hello, There's not a lot of places to turn to in this game when things go wrong. Ritualism is one of the hardest grinds in the game. Today I lost 49 out of 100 points in ritualism. The time and gold sink that means, gone. Gms ghosted me, robmo told me to make a support ticket, still waiting...
  6. Calcal

    Ritualism pets

    Been testing ritualism pets. TL;DR: they're meh at best, mostly dogshit. Terror Birds: way slower than the living version, can't do anything to raise the speed.. Bear: Ok ish, dmg, and hp are always lower than living. Slower than living. Celeano: still decent, horribly slow, can't keep up...
  7. Calcal

    Walker stealing not working?

    On stream Henrik said that a necromancer can steal walkers from a weaker (lower lvl). It's possible to steal walkers when they're not engaged in combat. When the walkers are attacking you (the most important time for this work) it doesn't. Casting control on an enemy walker while it's...
  8. Calcal

    Stronghold Management is a nightmare

    This needs to be said again and again until SV does something about it. SH management is absolute and total dogsh*t, having to gear up a group of 20+ while trying to keep things secure is horrendous. If you have to manage a large group you're better off quitting the game. Ideas: -Make a tiered...
  9. Calcal

    WTS Skadite Ring with Amethyst (Meduli)

    Taking offers. From Henrik's last stream: Loot Luck = Higher chance to receive items from AI loot. Loot Amount = Increased item quantity of looted items from AI loot.
  10. Calcal

    Jungle camp priest

    change the priest from khurite to anything else. Make it a non nation. The jungle camp is supposed to be a wild place. Can't resurrect there.
  11. Calcal

    Pet Training Dummies

    Tested multiple pets from lvl 1 to lvl 20. Attacking the dummies in meduli give no xp boost at all. Also the limit of lvl 25 should be reconsidered. PEts take a long time to lvl and die nearly instantly in pvp. The cost/reward of pets is disbalanced. Lvling a pet from lvl 1 to lvl 125 takes...
  12. Calcal

    Idea: Active Murder count reduction

    The current system to reduce murder counts, I.e only time based degradation, is lackluster. There’s potential for an additional gameplay loop. Idea: Create an Npc in a lawless place, kranesh, cave camp or jungle camp that reduces murder counts in exchange for an item (a relatively rare...
  13. Calcal

    Extraction guide

    Mortal2.rocks was great, they've made it private and is no longer accessible without a pw. does anyone have a similar guide / chart for extraction and refining?