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  1. Diocles

    Fix bounty hunting = crim system fixed.

    Make bounty hunting far easier and less random chance bullshit. When Murderers are reported after player resurrects, they get incremented in a list. Once their murder count crosses over 5, they appear on available bounties. Bounty hunters can pay to get any name on that list they want scribed...
  2. Diocles

    Non-Ambulatory Morbid Obesity on Wheels

    Lets remove the weight limits. Allow obesity on a mid-western American scale. Intelligence never stops going up, but your dex can eventually go to zero, meaning you can't move. Your friends can put you in a wagon and cart you around. Once you can't move (zero dex) you can't even turn around, so...
  3. Diocles

    Trading makes the world go 'round - HENRIK PLEASE READ

    TLDR: The poster suggests that the game's trading system needs improvement to cater to a neglected subset of players who are only interested in trading. The current market system has several problems such as an unintuitive interface, small buy/sell order limits, limited sorting options, and a...
  4. Diocles

    Bounty System Fixes

    Alright so we have a good starting point for the bounty hunting system in place now, but it definitely leaves a lot of room for improvement. Things I think they did great: - Bird tracking mechanic is sick - Not allowing wanted individuals to be bounty hunters (this is obvious to me) -...
  5. Diocles

    Market Interface needs a revamp

    I suggest the market gets another look, because the current system doesn't allow you to sort properly. I suggest adding a few different sorting options. For example: Click melee weapon category on the left Click melee weapon type (same types that show up in weapon crafting menu should be...
  6. Diocles

    General Price checks (seeing what things go for)

    Price of the following delivered to Tindrem (10k of each): Reptilian Carapace Horned Scale Plate Scale Heavy Carapace Steel Messing Cuprum Guard Fur Thanks!
  7. Diocles

    Idea for mage gear

    LADIES AND GERMS! Behold, the ultimate idea for mage gear loss on combat being brought to an equitable level. The problem Upon death the following classes lose: Non-Mage Classes: Expensive armor, weapons, pets etc Pure mages: cheap armor, cheap reagents The solution I know future spell books...
  8. Diocles

    Glitchy Bank Inventory

    I am sure I do not need to describe this glitch to anyone who has played mortal for any amount of time. In a nutshell, slots in your bank become glitched out (seems to be the top row mostly). Putting an item on one of these glitched out slots results in it being instead moved to the first...
  9. Diocles

    New Crime System Idea (Updated)

    I have an idea of how to make the criminal system a lot better. Current system rundown: Any crime, no matter the severity, results in every guard in your vicinity instantly sentencing you to death and executing you and any pets you may have out. Murders are the only thing with a lasting effect...
  10. Diocles

    Bron over brains

    So lets talk about Bron... The most useless metal in the game. I think this metal needs some love and I can think of a few different avenues (or maybe a combination of them). -Option A: Bron as a material that falls between steel and flakestone in protection and damage. Durability only slightly...
  11. Diocles

    Alvarin Clade gifts need buff

    I believe humans also need a buff, but I am not super familiar with their clade gifts so I will only speak on Alvarin. After using my clade gift for running speed a bit in combat, it is hardly noticeable when popped. Compare this to thursars and oghmirs clade gifts and it seems like alvarins...
  12. Diocles

    I have an addiction (WAGONS!)

    I am sure Torden is going to chime in here and agree that I have an unhealthy addiction to wagons. But I would like to put this out here in hopes that someone has thought of a way for them to be viable in mortal. Will anyone use a wagon to move resources? Speed is everything in mortal, so moving...