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  1. Nefnate

    Pig Farm, Tindrem Orchard + Other Locale

    I have suggested this before - on these forums, on reddit, on Discord. Might as well continue. We need more NPC's. Places like Pig Farm and Tindrem Orchard have established infrastructure and worth to Myrland's unspoken lore economy. Give us NPCs that populate these and other like areas. Even...
  2. Nefnate

    Rummage: Check peoples inventory and horse bags.

    I purpose the addition of a new base skill. It would be something you apply to a hotkey like Resting or Cooking. All players have it and it is not a literal skill to level up, just an action all characters have. It only works with Criminal Actions turned on. It would work similarly to MO1...
  3. Nefnate

    Hyper-specialization Options

    For a game that offers intricate builds, I would like to see more nuance. Most races have cut out META builds and look very similar. I would suggest adding options for becoming an absolute master of different skills, that are very costly. Allowing for players to specialize completely if they...
  4. Nefnate

    Let All Races Jump Full Height in Combat Mode

    Title. Let all races jump full height in combat mode. Giving a single race not only speed and stamina advantages, but something that is literally double what the other races can do (the combat jump) feels really heavy handed. Rework the Alvarin jumping clade, making it a stamina cost reduction...
  5. Nefnate

    Revisiting Haven

    I'd like to see the option to return to Haven. IIRC, it was said to be a WIP. I don't know if it is still in the works. It doesn't take anything away from, or otherwise hurt, the mainland (with some limitations): Disallow any item transfer after leaving Haven the first time, and also disable...
  6. Nefnate

    Lack of Politics

    I see this section of the forum is quite devoid. It would be awesome to see someone or multiple people step up and share news about various guilds, the political climate, who controls where, etc. Posting threads for the public to stay engaged and informed. I would do it but I don't have enough...
  7. Nefnate

    Excerpts from Nef's Journal - a prolonged thread.

    Hello all, I am going to use this thread to collect all of the excerpts shared from my journal. This first post will serve as a pathway to each entry through the thread. I plan to update this regularly until my adventures in Nave come to an end. Cheers to anyone who finds the time in their day...
  8. Nefnate

    A Wet-Eared Bandit gets Existential

    Hello all, I made a short video from an encounter I had. It is going to be part of a series of gameplay footage lightly edited for RP. There is PvP in this video but it is not a PvP montage (yes, I know, I am far from graceful). Without further ado, enjoy this excerpt from my journal. Watch...
  9. Nefnate

    The Wanderer Collective

    /\ ||*|| |||*||| |||*||| |||*||| ||| * ||| _________________________________________ //__________________________________________\\ ||===||===||===|| ||===||===||===|| WHO ARE THE WANDERERS? We are a collective of individuals seeking something both united and free. We hold honor & integrity...
  10. Nefnate

    Stamina Regeneration Suggestion

    There was a lot of discourse when Stamina Penalty for Armour Weight came about. I was of the mind that it was fine, but I also don't PvP a lot. I logged in tonight for a lazy PvE run of the Tindrem Sewers, and got served with some PvP. First, I was jumped, and it felt like I had no hope to...
  11. Nefnate

    Ancient Footage of a Secluded Sentient Species: Bufonids

    My curiosity was peaked when I heard mention of Bufonids, and had a brief exchange with @Najwalaylah and @Valoran about their existence. I decided to reinstall the old game, Mortal Online 1, and go take a look for myself. I was encouraged to document. Lo and Behold, I found a camp, and...
  12. Nefnate

    Combat Feedback: Animal AI

    Hello all, I have some general feedback on Animal AI, based on my own experience, and reading feedback of other users. IF animals are going to be Parry-able, AND, are intended to be something a strong fighter can deal with on foot: (Option A) Attack Direction from the AI needs to be easier...
  13. Nefnate

    Spiritism Feedback - My (painful) Experience

    Hello all, Most who have tried the current iteration of Spiritism agree it is lacking. Now that I have tried it on two characters in two locations, I'd like to chime in with hopes that it may be addressed before launch and new players discover it how it is. EDIT: I do want to acknowledge that...
  14. Nefnate

    Reworking Survival: Creating a Gameplay Loop

    Preface Reworking Survival Currently, it's 100 points of investment so you can swim well. I suggest we add a bench-less, basic crafting system, to Survival, as well as relocate some already existing skills there too, for balance. Swimming itself should be moved to Athletics, but make it a...
  15. Nefnate

    Lore Question: Reincarnation / Manifestation

    Hello. I understand well that we do not have all the lore and answers we would like. This post is me posing a question to those well versed in the existing lore, and who are experienced in educated guessing / speculation in the realm of MO - particularly I have @Tuhtram and @Najwalaylah in mind...
  16. Nefnate

    Title Suggestion Thread

    I really appreciate the variety of titles added this patch. However, a lot of them make no sense to me. Have 'Expert Hunter' for 100 Wolves, and a "Master Hunter' for 200 Bears..? Where is the continuity? The animal titles are not the only ones. I feel like with the sheer variety of fauna we...
  17. Nefnate

    Game Mechanic: Mobility in Jumping

    EDIT: This is not me trying to balance the Alvarin race in PvP, or anything of the like. This is me trying to say that I think the jump height in combat mode for 3 of the 4 races feels gross and clunky. I dont want to nerf Alvarin, or really comment on balance in that sense. I just feel I should...
  18. Nefnate

    Pet AI - Simple Additions for Immersion

    Can we please get more options for Pet AI? I know the system is a WiP, and I have also made robust posts in the past, but I would like to make a simple post to bring the concept up again. This is not meant to be a comprehensive list of additions to pet behavior. Stuff like: Setting a pet to...
  19. Nefnate

    Archery: STR vs DEX - A Mechanical Balance Suggestion

    Hello all, I cannot pretend I play a lot. I do not have a ton of context. However from my time playing, and from watching the masses give their own feedback, I think it is safe to say that in general people agree that bows are overkill at the moment. I have seen lots of threads about...
  20. Nefnate

    Make it so you need Lore to see Resource Name

    Hello all, I don't think it makes any sense that any old warrior with no training in loresknows exactly what rock or tree they are looking at. The same goes for wild plants. I suggest that such things only show up as "Gather Rock/Wood/Plant" unless you already have the lore, so that at the...