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  1. Sev

    Lack of offline protection will cost the game

    Making it so hard to siege and costing so much time and resources does indeed suck. They did something like that in LIF MMO, but it doesn't have to be that extreme. Testing and tuning the right balance would probably be needed. It's not like it has to be one extreme or the other.
  2. Sev

    Lack of offline protection will cost the game

    Agreed. I could be wrong, but I think Henrik talked about guards, traps, and pets as deterrents for when you offline, but I sincerely doubt that it would be enough. It's ridiculous to expect players to be on 24/7, especially with having limitations like sleep and a job, since, you know, we don't...
  3. Sev

    Lack of offline protection will cost the game

    I'm not saying siege windows are the answer. I don't know what the best solution would be. I just know from experience that offline raiding blows and there must be a better option out there.
  4. Sev

    Lack of offline protection will cost the game

    Every mmo and survival game that has let you offline raid, in my experience, has only made people meta game to attack the most, when they knew their enemy was offline. I understand that some of you mo1 veterans can feel very strongly about things being changed about a game you love, but how is...