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    Please consider altering how Veela sight works so Solo/Small grp has better chance in dungeon

    OR.... Add a crouch sneak to the game that silences your footsteps and turns off your name when someone puts their crosshair over you. This also denies veela sight. The game needs a real way for people to sneak and be stealthy if you're going to "counter" zergs. Stealth is the solo player's...
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    Henrik's Response to Thievery on Discord

    I've explained time and time again that a voting system is idiotic when most people can only see what is good for them in the short term. This results in people just voting for selfish purposes, and not for what is good for the game; voting for what is good for the game is what is good for the...
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    You Take Too Long to Balance the Game

    Mages with tower shields.. As far as I know, are still in the game. This was something they tried to fix some time ago, and their fix never actually fixed the issue. Then it was left for years, and now, finally, they look to be addressing it again. GUYS... That is too slow. Way way too slow...
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    Balancing Magic and Warriors

    There just needs to be intelligence requirements on all spells, and strength requirements on all equipment. The game has a hybrid problem, and part of it is also to do with too many skillpoints being available; and people playing everything builds.
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    The REAL issue with this game...

    They should just align the veteran system with the clade system. So, you're leveling veterans AND clade at the same time. This not only makes progression feel more rewarding, but it evens the playing field as people approach endgame. Then the only significant gap that exists is trinkets. I...
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    A System for Players Protecting Beginners: Guard Duty

    So I've briefly mentioned this before in other posts, but one of the biggest problems with the game, in my opinion, is that there is no player incentive to protect beginner players. Instead, the developers tend to opt into adding more guards or guard towers. This is a mistake and you're missing...
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    Identifying the Core Issues Harming MO2:

    A) Territory Control is poorly designed The core problem with territory control is that it feels futile for big guilds to attack eachother. They have no way to truly defeat their opponent, and so, they don't even try anymore. This causes them to feel like they have nothing to do. There is no...
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    The Devs did it again ! Instead of Thieving, they gave us more GUARDS

    So emotional... You must've really loved that horse. Cringe is when emotional weirdos like you try to change games that were not made for you because you can't look outside of your own selfish lens of the world. There is literally no depth to your thinking. Your horse probably died in town...
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    The Devs did it again ! Instead of Thieving, they gave us more GUARDS

    Shhhhhhh, it is okay... You can always buy a new horse. But yes, to address your argument: I'm actually wearing armor that I made, using bows that I made. So i'm not naked, although it is quite cheap for me to do what I do. It is also very difficult to get the resources to the location where I...
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    The Devs did it again ! Instead of Thieving, they gave us more GUARDS

    Allow me to tell you the full story of why I suspect those guards were placed: Some of you may already recognize my name, but essentially, I was in the Meduli docks firing arrows into Meduli, killing people and their pets in town; people were not pleased with this, but that is kind of the...
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    Why the Nave World Chat is Genius

    Be realistic, how likely is that to happen? You're going to get a complete stranger to come and help you.. If it were so easy to influence people, we'd all be millionaires.
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    Why the Nave World Chat is Genius

    The mistake you're making, in my opinion, is that it isn't strictly competitive as a main focus; it is actually aiming to be immersive. This isn't a sport. This is an attempt at an immersive world with a focus on player generated content. This is why the game is locked to first person. Why...
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    Nero - zombies

    I 100% agree something needs to be done with zombies, and i would say the one fix they should implement is increasing the range of "command undead" significantly. I like that the setup isn't quick. Quick setup zombies would be too strong in PVP; it would spoil the game. They should be something...
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    Why the Nave World Chat is Genius

    A) People already alerted everyone who is most likely to help them in the world: their guild. So world chat PVP callouts have always been a thing. B) You pointed out people talk in the chat because they're bored. Your alternative being that they remain bored. Again, how is that a good thing...
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    Why the Nave World Chat is Genius

    Guild chat is global chat, as in, it ignore all distance. If immersion were truly what you care about, then world chat already existed for guilds.
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    Why the Nave World Chat is Genius

    Global chat already existed.. Guilds literally had global chat.. I'm not sure what you mean? Is it so bad that solos have it now too? You're complaining about something that always existed for the most advantaged players on the game anyway.
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    Why the Nave World Chat is Genius

    This change will undoubtedly get SOME backlash from a vocal minority of the community; but these people are shortsighted and wrong. I'm going to explain why this addition is actually genius. This game works on player interaction primarily. You've cleverly designed the game to allow player...
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    Why Blues Keep Crying and Whining Like Big Fat Babies

    You may have noticed a lot of blue players keep whining and crying about red players not being punished enough. I am here to tell you, as a red player, they have a point in ONE specific area. However, they seem to have a complete lack of nuance when criticizing this area because they've only...
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    Fixing Mortal Online 2’s Biggest Flaw: Players Can Still Leave

    So you're being passive-aggressive towards people who enjoy a game that isn't made for PVE crybabies. If you want a game where you can feel safe, you have every other game imaginable. Why come to this game and try to change it to what already exists in abundance? You clearly have an issue with...
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    From Killers to Kittens: The Henrik Nystrom Saga

    See, although i want more reasons for people to fight criminals, i disagree with punishing them more than they already are via the actual systems in the game. The game needs red players, as this is a player event driven game; the PVE is just a way to make those events occur between players...