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    Mounted and Foot Combat Changes in Mortal Online 2

    Some more changes that need to be considered with the mounted skills rework... 1. Earthquake needs to get checked against balance. Just make earthquake 100% blunt damage and use that as the check for dismounting. 2. They should rework how horse armors affect speed, it should either effect...
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    Mounted and Foot Combat Changes in Mortal Online 2

    I thought a lot more about this and if I could make any changes I would move mounted combat to combat technique (with aggr/defensive stance), mounted archery to ranged combat, mounted magery to mental training, and controlled riding to domestication (and make it do something more tangible, like...
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    Mounted and Foot Combat Changes in Mortal Online 2

    I would make them all secondaries, and make them cap out at 80% of their full power. TTK other mounts is insanely low because of zoology lore. You could go a step further and remove sway reduction from mounted archery and make it entirely dependent on controlled aiming, but this would would be...
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    I have a little Idea for the Game. Watch this Screenshot. :)

    Would fix stretch resolution--instead you get stretch inside-of-helmet.