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  1. Solairerection

    Beta Patch Notes 0.1.0.93 Discussion

    It could be 3011 and be called MO5 rebooted, the issue would have been the same. Doing retarded balancing changes is not fine just because it's a "new" title. They did their balancing around that system, to just throw it right out the window and go through the same loop of balancing we have...
  2. Solairerection

    Make poles 1 primary

    I think it should be one primary called 'Polearms' and encompass both poleswords and poleaxes.
  3. Solairerection

    Beta Patch Notes 0.1.0.93 Discussion

    The new int scaling is not good. It is quite clearly a literal linear straight line from 0-100%, a massive difference from what the entire game has been balanced around for the last 10 years. It would have been better if they instead made a slightly flattened curve so there is a few "points"...
  4. Solairerection

    Beta Patch Notes 0.1.0.93 Discussion

    if you want to fuck over hybrids then yes its a great patch. it fucks over dex-mages aswell though. with this new scaling you will need to have around 100 int to any considerable healing/damage. these points need to come from somewhere, so you either need to get less stamina, less speed, or less...
  5. Solairerection

    Beta Patch Notes 0.1.0.93 Discussion

    I don't think they thought it through. They just put 10 int = 0% and 136 int = 100% and said gg from there. Sure, it's linear as the patchnotes clearly says but it's borderline retarded balancing.
  6. Solairerection

    Beta Patch Notes 0.1.0.93 Discussion

    It's going to be interesting to see how players will re-allocate their points for compensating the new int-curve. My guess is they are going to take it from Pysche, and then we are back to square one in mana regen discussion that was had a couple of years ago.
  7. Solairerection

    Change how weight for armour and character affect stats to allow for high-speed footcombat

    I think this is mostly true when both have similar stamina pools or one party has a big enough space from pre-kiting that you can't engage to do damage, whether that is melee or ranged. Sure, it does happen that someone slips through and you are embarking on endless chase. My thoughts are that...
  8. Solairerection

    Change how weight for armour and character affect stats to allow for high-speed footcombat

    I would like to see a higher speed-bonus when going lean or underweight aswell as adding a speed-penalty when going over a certain armour-weight when you are lean or underweight. This could be tied to your strength aswell so lean mages aren't both fast and still somewhat tanky. It would make it...
  9. Solairerection

    Things that need fixed/changed

    I think there should be more priests around towns. Like 3-4 or so moderate distance away from town. It's just way too easy to priestcamp with only having 1 priest in most places. Even if more priests won't solve the problem entirely it will atleast help in that zergs will need to spread out more...
  10. Solairerection

    What must be in game for Persistent?

    I don't think they should have added a map for Haven to begin with. It does encourage learning your surroundings and navigating using landmarks, rather than hammering 'M' every 5 minutes because you got lost. If you are new and want to find your way around I suggest you take your time to...
  11. Solairerection

    What must be in game for Persistent?

    They can't stop what is happening outside of the game. There is no global chat either and everything is supposed to be communicated locally, but it won't stop players from using chatrooms outside of the game. Doesn't mean the developers should cave in from their beliefs just because players took...
  12. Solairerection

    Need Crusher and Furnace in the South

    Henrik confirmed they will re-add portable crushers/grinders though, so they idea is sort of moot. Besides, it can be argued that a crusher isn't that hard to construct, and something that could very well be found in every town, and from a gameplay point of view you crush much more than you...
  13. Solairerection

    Huge Feedback about the flagging System and how to improve it.

    I was under the impression that enough murdercounts hindered ressurecting at priests in blue towns. I haven't personally tested it yet but heard it from my guildmates. Maybe it was a bug or they misinterpreted it, either way it's good they are moving away from the old flagging system.
  14. Solairerection

    Huge Feedback about the flagging System and how to improve it.

    I agree that murdercounts should be removed and instead have it tied to your standing, making it much more local, and instead just keep the criminal/grey flag for when you do immediate crimes. I thought that the standing system would replace the old flag system, but it seems they have mashed...
  15. Solairerection

    Remove lictors from graveyards

    The tutorial has failed miserably if new players think their main income should come from walker heads. It should be considering a place for quick cash when you need it, not a farming spot you stand for a considerable amount of time. The lictor there is not needed. If it for a temporary fix due...
  16. Solairerection

    Feedback on the jungle

    Very good to hear the jungle is getting more jungle-y. I agree that it should be more of a green hell than a vacation spot, with lots of exotic creatures and plants. Henrik has said on stream that they want to wait to add all creatures and plants until persistance release, so as "not give...
  17. Solairerection

    The speed gap.

    I don't mind the speedgap per se but I'm more concerned with the slow speeds overall. It's much too easy to maintain stickyback, and at the same time, much too hard to actually break one. Especially breaking the sticky (or dodging overall) should be something Starvault shouldn't overlook. As...
  18. Solairerection

    Haven needs limits

    I don't mind players staying there, some need more time than others to properly explore the mechanics. But I think the option to take things with you should be removed entirely. It won't be long until players set up characters to continuesly transport large quantities of materials and they'll be...
  19. Solairerection

    Make PvP consensual

    Drop the "con" and I might be interested.
  20. Solairerection

    Make Bodies Not Desintegrate, too magicky and lame.

    Maybe have it so the bodies are still there the same time as the Resurrection Sickness timer? Would make sense since you can't use the priest before that anyway, and would be ample time to kick the bodies around without having them clog the server too much. Have a similar timer for NPC:s. I do...